The last post was about how Imbalance of Power needed to be split into two books. I’m happy to say that the first book is off to a good start. It can use a bit more content because I cut an existing sourcebook in half but I’m working on that. The really nice thing is that it’s now exploring some really deep secrets in the setting. For example, the Tanroc Fredar get what amounts to a call out in the main book but without much more to go on for why they’re important. Here we’re revealing them as the puppeteer of the Kelrath nation and what their goals are.
The other thing that’s moving forward is testing an updated system for The Artifact. If the tests go well and this ends up a true improvement, it will call for a 4th edition of the game. There are advantages and disadvantages to the changes being made but the big push is for simplicity. The Artifact’s system has a lot of really fine gears that I love. It does slow play a bit though and can look scary to starting players. The scariness usually lasts about thirty minutes but if I can make that ten, it’s going to improve how many people pick up the game and play it.
So that’s what’s up. I’ve been quiet here mainly because of getting Jump Temp made and out the door. Now we’re testing the new system and using it in an old game that I’m reviving called Lojec Redemption. In fact LR played a big role in inspiring The Artifact and now it may do it again by being the test bed for a streamlined system. Thanks LR!